I know I shouldn't, but I'm waiting for Iwkya1 to merge the meshes together. I want to see if he has some trick to it.
I haven't been doing a lot of mapping for myself lately. Right now, I'm working on a little scene for a mod and making its logo. I think I'm going to revisit an idea that didn't work and make it so I can finish Test Map Pack 4.
I've imported the Vigilance Greatsword from Dragon Age 2 into Skyrim. I liked it in both Awakening and DA2. Being that it was never obtainable in game, the HD texture pack for DA2 didn't include a higher res version. So, I've been recreating every little piece of it using vectors in Photoshop so I can scale it up easier.
The mesh is low poly but uses what appears to be a high poly generated normal map. I scaled that up using Bicubic Smooth enlargement to double its size in 10% increments. Then, I used the blur tool to get rid of pixelation (probably not the best solution, but it worked).
These are old pics of Vigilance I was using to see what was wrong. I'm correcting things now.
Maybe I should email the devs and ask if they could release/send me the higher res texture. Asking for the mesh would probably raise some flags.
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