What I do:
- Clone weapons from Dragon Age to release on Skyrim Workshop. I find it fun and it's good practice.
- Create my own weapons for release on Skyrim's Workshop (currently, Frying Pans of various shapes and sizes).
- UV map and make all the textures for the above models
- Work on a Portal 2 mod.
- Make videos of maps I've made or mapping tutorials
My machine has pushed 6GB of RAM (8 total) and I've maxed out my graphics card's 512MB of vram a few times (3dsMax threw an error about it and stopped rendering). My CPU is at 100% for minutes at a time because of Photoshop applying all the filters, blending options, layers, 3DS Max hanging on some operation I shouldn't have done (Yeah! 2 Subdivision passes!), or Vrad compiling map in both ldr and hdr. I can't run them all at once and they all take a while. This wasn't a problem until now. I'm just creating so much I now understand the need for beefy specs.
The biggest issue is my lack of Vram. Photoshop, 3DS Max, and Hammer take it all up. If I start a game to test, Max craps out. That's another thing. I'm not playing games anymore. I'm testing what I've made for them. I still have to beat Dungeon Siege 3 and haven't touched the Explosive Mission DLC for DX:HR (Go Steam Sale!).
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